Headup Games took initiative to offer sales on the game and cross-promote the other titles in the series. This created a large interest in the title, resulting it being the top paid iOS within 10 days of the image's posting. The post showed a GIF-image of a truck just making it across a bridge as it was collapsing underneath it. While it was generally successful in Europe and topped the app charts there, it didn't really catch on in North America until after a Reddit post by a player of the game within the "GamePhysics" subforum in March 2014. The second Bridge Constructor game, eponymous to the series, was released for Microsoft Windows on 1 December 2011. It shows the typical gameplay of the series, having constructed a bridge to the stage's limitations by testing that bridge by setting a vehicle (in this case, a tanker-truck) across it. The GIF image that was posted to Reddit that led to the success of Bridge Constructor in North America. The first Bridge Construct game was Pontifex and later Pontifex 2, in 2001. The goal for each scenario is to make sure that one or more vehicles driving across the bridge can reach the other side safely. While themes and elements change across the series, each game is based on planning out a bridge across a river or ravine using a number of parts, limited by the geometry of the space and the total cost of the parts. Bridge Constructor is a series of physics-based simulation- puzzle video games developed by ClockStone and published by Headup Games.
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